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1. Hulk how to 'safe' fit - in Ships and Modules [original thread]
Edited by: Ir''aleo Senior on 18/08/2010 10:21:09 Originally by: RentableMuffin you had an orca and fit all cargo expanders.... /palmface You are posting in a forum without reading it: Well as this was my first ever Hulk I got,...
- by Ir'aleo Senior - at 2010.08.18 10:18:00
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2. Hulk how to 'safe' fit - in Ships and Modules [original thread]
Originally by: Tippia Oh, just thought of another thing (d'oh!): since you have that Orca, remember that you also have a mobile fitting station. This means that you can toss a whole slew of different mods for all your various needs into th...
- by Ir'aleo Senior - at 2010.08.17 13:14:00
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3. Hulk how to 'safe' fit - in Ships and Modules [original thread]
I love to go on Sissi and even with all the explaining there is about it I can't get it to work. But it doesn't matter too much. I can let a corpmate scramble me and see if it works. The corpmate won't be concorded anyway. Regarding the fits, tha...
- by Ir'aleo Senior - at 2010.08.17 12:19:00
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4. Hulk how to 'safe' fit - in Ships and Modules [original thread]
Edited by: Ir''aleo Senior on 17/08/2010 11:53:51 Well as this was my first ever Hulk I got, I fitted it with those rigs as I didn't have the Orca-alt at that time. As I went a lot solo mining I fitted the cargo expanders as well because my mi...
- by Ir'aleo Senior - at 2010.08.17 11:50:00
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5. Hulk how to 'safe' fit - in Ships and Modules [original thread]
To start this is not a rant or whining about how suicide gankers get easy kills and all. No post about how CCP should give Exhumers a larger buffer or special tools to prevent certain thing to happen. But here is the thing: Yesterday I was doing ...
- by Ir'aleo Senior - at 2010.08.17 07:07:00
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6. Missile mechanics - in Ships and Modules [original thread]
I like to tell stories indeed especially the cool ones . It also like to receive constructive comments/feedback. Ever heard of out of the box thinking. If it doesn't work, fine by me, but I would like to know why it couldn't.
- by Ir'aleo Senior - at 2010.02.11 11:53:00
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7. Missile mechanics - in Ships and Modules [original thread]
I can imagine a tackler like the Malediction, using defender missiles in their rocketlaunchers could perform well (in theory as I haven't tested it). Malediction, lays a point on a drake, and starts launching defenders. The damage output of the D...
- by Ir'aleo Senior - at 2010.02.11 09:07:00
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8. Any use for a CovOp Legion? - in Ships and Modules [original thread]
I think as seen in the responses I jumped on the T3 train without checking where the track leads. I see PvP-wise there is no use for a covert ops Legion more than a Pilgrim. What I mainly asked if the fit of my Legion is good enough for the purpo...
- by Ir'aleo Senior - at 2010.02.11 08:47:00
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9. Any use for a CovOp Legion? - in Ships and Modules [original thread]
Yes the whole point is that I want to solo in it and then mainly exploration. What I worry about is that it might lack DPS when fitted like this. I just don't have a single clue on what a fair amount of DPS is to be able to take down 'biggger' shi...
- by Ir'aleo Senior - at 2010.02.08 15:58:00
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10. Any use for a CovOp Legion? - in Ships and Modules [original thread]
I am not sure what bonusses on CovOps you are refering to, but the Legion does so too. Scanstrength bonus, cloakbonus and probelauncher bonus. Have you done explorationsites and wormholes with the fits you posted? And serious......what did you ...
- by Ir'aleo Senior - at 2010.02.08 15:15:00
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11. Any use for a CovOp Legion? - in Ships and Modules [original thread]
As I am finally ready to fly a Legion I have been playing around with some fittings. The purpose of the ship and the safety I want make it kinda crippled. I want to go into 0.0 (Deadspace complexes), do some exploration and solo at least C2 and ...
- by Ir'aleo Senior - at 2010.02.08 13:57:00
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